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Old Dec 02, 2005, 03:44 AM // 03:44   #1
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Default Something about Level relating to armour

I remember seeing something stated a while ago (unsure if I remember it out of context or not) that you don't get the full benifit of the armour until you're level 20.

Such as if you were run to Droknar's Forge at level 5, got the armour, you wouldn't get the full 60/70/80AL until you hit level 20.

If this is the case, does someone have a chart or anything that shows this relation or something?
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Old Dec 02, 2005, 03:46 AM // 03:46   #2
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That is a myth I belive. Armor does not have any requirments (unless you count money and/or items for collectors requirments).
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Old Dec 02, 2005, 03:48 AM // 03:48   #3
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Well, you do take more damage if you're lower level, but I don't think it's armor related, so to speak.
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Old Dec 02, 2005, 03:49 AM // 03:49   #4
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Quote:
Originally Posted by tuperwho
Well, you do take more damage if you're lower level, but I don't think it's armor related, so to speak.
Thats not true, you just have less health.
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Old Dec 02, 2005, 04:33 AM // 04:33   #5
eom
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go read the armor articles linked on the sidebar of the main page.

you get the full benefit regardless of level, but what you might be thinking of is the base illustration that gets used --- which is a level 20 character.
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Old Dec 02, 2005, 01:18 PM // 13:18   #6
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Actually, way way back in the Betas armor did have level requirements. It was removed about in about the February or March Beta Weekend. If I remember correctly. I remember because I wanted to get the armor that had a Level 15 requirement and couldn't because I was only level 12. I whined and cried then gained 3 more levels and got my armor. I'm really glad Arenanet removed the requirement from armors.
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Old Dec 02, 2005, 01:27 PM // 13:27   #7
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I should notice this, I have a W/Mo 12, and I just bought my 80AL armour, and Im sure it has the same effect as it would if I was level 20, but if I notice a difference, I'll let you know
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Old Dec 02, 2005, 06:40 PM // 18:40   #8
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The only possible level thing regarding armor currently is that a mob of higher level than you will hit you harder than a mob of the same level as you. For example, take two rangers, bow with the same equipment, one is level 20, the other is level 10. The level 20 can kill a level 10 charr a lot faster than the level 10 will kill that charr. Level difference between you and your target will affect the damage you cause and take.
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Old Dec 02, 2005, 06:45 PM // 18:45   #9
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Quote:
Originally Posted by dargon
The only possible level thing regarding armor currently is that a mob of higher level than you will hit you harder than a mob of the same level as you. For example, take two rangers, bow with the same equipment, one is level 20, the other is level 10. The level 20 can kill a level 10 charr a lot faster than the level 10 will kill that charr. Level difference between you and your target will affect the damage you cause and take.
The only time your level impacts your damaging capabilities is with skills. Regular attacks will take into consideration your weapon mastery attribute instead of your level. It's a minor clarification, but I thought I'd mention it.
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Old Dec 02, 2005, 08:16 PM // 20:16   #10
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Quote:
Originally Posted by Sekkira
I remember seeing something stated a while ago (unsure if I remember it out of context or not) that you don't get the full benifit of the armour until you're level 20.

Such as if you were run to Droknar's Forge at level 5, got the armour, you wouldn't get the full 60/70/80AL until you hit level 20.

If this is the case, does someone have a chart or anything that shows this relation or something?
You get the full benefit vs. Melee and Ranged weapons, but against casters using spells/skills, you will take more damage than a level 20. Sort of like how at level 20 I can hit the Great Northern Wall Charr up for 200+ dmg.
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